Skyblock Season 2.0 Changelog

Author: Sam (Founder of Static Studios)

Economy Changes

  • Massively changed the economy for better longevity.
  • Added a hopper limit island upgrade.
  • Added a dispenser limit island upgrade.
  • Reduced the amount of tokens given from /salvage.
  • Overhauled crate rewards.
  • Buffed skill rewards.
  • Added 50 additional levels to each skill. (max level 150)
  • Changed farming skill leveling. Different crops now give more skill XP.
  • Increased the difficulty of skill leveling.
  • Decreased TNT Spawner upgrade pricing. (money)
  • Increased max TNT Spawner limit. (3 -> 5)
  • Decreased Generator Limit upgrade pricing. (money & island points)
  • Increased Generator Limit default. (0 -> 1)
  • Altered other island upgrades for an improved economy.
  • Decreased the cost of generator upgrades across the board.
  • Nerfed island value generators.
  • The island mining quest line will now count blocks mined at the /mine.
  • Altered challenges.

Warzones

  • Added "Causal Warzone"
    • Fight enemies to level up your Grinding Skill and obtain rare loot.
  • Added "Competitive Warzone"
    • Fight enemies to level up your Grinding Skill and obtain rare loot.
    • PvP is enabled here. If you die, you will lose everything.
    • Added events such as King of the Hill and Supply Drops.
    • Added a warzone outpost. Capture the outpost to earn ALL OF THE FOLLOWING BUFFS: +25% Sell Multiplier, +25% Token Multiplier, +25% Experience Multiplier & +25% Skill XP Multiplier.

Dungeons

  • Dungeons are a series of infinitely generating rooms which contain enemies and loot.
  • The further you go, the more difficult the enemies become, but the more loot you'll find.
  • Dungeons contain rare items and dungeon shards.
    • Dungeon shards can be used to upgrade your gear for future dungeon runs.
    • Dungeon shards will have another, important use, in the near future.
  • You may start a dungeon with up to four other players.
  • Start a dungeon with a dungeon key.
    • Dungeon keys can be found in the warzone and in the crates.
    • Dungeon keys are available for purchase on our store
  • A dungeon boss will be spawned every 5 rounds.
    • You may exit the dungeon via a spawn poral after successfully killing the boss.
      • If you die in the dungeon, you will not bring any of your loot with you.
      • You will bring your loot and shards with you when you exit via a spawn portal

Enchantments

  • Added "Overclock" enchantment to helmets. Increases your mining speed. Allows for insta-mining blocks in the /mine when used in conjunction with efficiency 5 & momentum 3.
  • Added "Ignite" enchantment. Ignite nearby mobs on fire. This enchantment only works in the /warzone.
  • Added "Dark Knight" enchantment. Summon a swarm of angry bats to attack your enemies. This enchantment only works in the /warzone.
  • Added "Zeus" enchantment. Strike your enemies with lightning. This enchantment only works in the /warzone.
  • Added "Freeze" enchantment. Freeze your enemies in place. This enchantment only works in the /warzone.
  • Added "Life Steal" enchantment. Steal health from your enemies. This enchantment only works in the /warzone.
  • Added "Infected" enchantment. Infect your enemies with poison. This enchantment only works in the /warzone.
  • Added "Reclaim" enchantment. Chance to refill your health after killing another player (5% per level)
  • Added "Fire Aspect" enchantment. Light your enemies on fire.
  • Added "Knockback" enchantment. Push your enemies away.
  • Added "Protection" enchantment. Reduce damage taken from all sources.
  • Added "Feather Falling" enchantment. Reduce fall damage.
  • Added "Punch" enchantment. Increase arrow knockback.
  • Added "Power" enchantment. Increase arrow damage.
  • Added "Flame" enchantment. Light your arrows on fire.
  • Removed "Bane of Arthropods" enchantment.
  • Removed "Smite" enchantment.
  • Buffed the majority of enchants to improve proc rates.

Loot Pools

  • Find better items throughout Skyblock as your island's level increases.
  • View your loot pools with /is lootpool.
  • Added "Spawner Loot Pool"
    • Find better spawners.
  • Added "Island Value Loot Pool"
    • Find better island value blocks.

Virtual Gift Card Balance

  • You can redeem gift cards in game to your virtual gift card balance or withdraw them to create a gift card code to use on our store.
  • View your balance with /gc or /gc balance.
  • Create a gift card with /gc withdraw <amount>.
  • Redeem a gift card with /gc redeem <code>.
  • Pay someone GC with /gc pay <player> <amount>.
  • View your transaction history with /gc history.

Coin Flip

  • Added the long awaited /coinflips.
  • Create a coin flip with /cf create <currency> <amount>.
  • Challenge a certain player to a coin flip with /cf create <currency> <amount> <player>.
  • View and challenge coin flips with /cf.
  • Cancel your coinflip with /cf cancel.
  • View your coin flip statistics with /cf > Statistics.

Minion Changes

  • Changed minions to drop the items.
  • Changed "Mining Minion":
    • Added "Fortune" upgrade: Increase how many items this minion drops.
  • Added a "Farming Minion":
    • Farm nearby crops whilst generating tokens an xp.
    • Upgrades:
      • Range: Increase the distance that this minion can harvest crops within.
      • Fortune: Increase how many items this minion drops.
      • Storage: Increase how many tokens and xp can be stored in this minion.
  • Removed minions from the token shop.
  • Added random minion items to the token shop.

Kit Changes

  • Added /kit islander
  • Added /kit architect
  • Added /kit champion
  • Added /kit emperor
  • Added /kit static

Island Warp Changes

  • Added the ability to move an existing warp with /is warp move <warp>.
  • Added more warp icons to choose from.
  • Changed island warp related menus to have a better UX.

TNT Spawner Changes

  • TNT spawners no longer spawn TNT every 5 seconds, they can spawn TNT the instant they are powered. This allows for more deterministic behavior.
  • TNT Spawners can spawn TNT at a max rate of once per second. You can put them on a redstone clock or you can keep them powered for them to run at their max rate.

Other Changes

  • Redstone and fluids no longer freeze when an island is unloaded.
  • Added support for pick block with custom blocks.
  • After purchasing your pet's first upgrade it will automatically be applied.
  • Fixed a bug causing chicken jockeys to spawn from zombie spawners.
  • Added a "Copper Mine"
  • Added an "Emerald Mine"
  • Added "Token Booster" item.
  • Added "Experience Booster" item.
  • Added /activeboosts command to view active boost/skill boosts.
  • Added additional tutorial levels.
  • Changed /kit starter tools to iron.
  • Fixed numerous issues resulting in flight inconsistencies.
  • Fixed an issue causing pet's to linger after the player has left.
  • Rename "Island Points" -> "Island Upgrades" in the island menu.
  • Changed rank name formatting.